Ally of Justice Deck Breakdown

Need 13 UR

UR Rarity
Alpha, the Master of Beasts1 card
UR Rarity
Blaster, Dragon Ruler of Infernos1 card
UR Rarity
Dogoran, the Mad Flame Kaiju1 card
UR Rarity
Fire King High Avatar Garunix1 card
UR Rarity
Fire King High Avatar Kirin1 card
UR Rarity
Legendary Fire King Ponix1 card
UR Rarity
Sacred Fire King Garunix1 card
UR Rarity
Garunix Eternity, Hyang of the Fire Kings1 card
UR Rarity
Onslaught of the Fire Kings1 card
UR Rarity
Rekindling1 card
UR Rarity
Trade-In1 card
UR Rarity
Infinite Impermanence1 card
UR Rarity
Solemn Judgment1 card

Main: 44 Extra: 4

UR Rarity
1 cardAlpha, the Master of Beasts
UR Rarity
1 cardAlpha, the Master of Beasts
Alpha, the Master of Beasts
EARTH 8
Alpha, the Master of Beasts
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) while the total ATK of all monsters your opponent controls is more than that of all monsters you control. You can target any number of Beast, Beast-Warrior, and/or Winged Beast monsters you control; return them to the hand, then, return face-up monsters your opponent controls to the hand, equal to the number of cards you returned to the hand, also for the rest of this turn, "Alpha, the Master of Beasts" you control cannot attack directly. You can only use this effect of "Alpha, the Master of Beasts" once per turn.


UR Rarity
1 cardBlaster, Dragon Ruler of Infernos
UR Rarity
1 cardBlaster, Dragon Ruler of Infernos
Blaster, Dragon Ruler of Infernos
FIRE 7
Blaster, Dragon Ruler of Infernos
  • ATK:

  • 2800

  • DEF:

  • 1800


If this card is in your hand or Graveyard: You can banish a total of 2 FIRE and/or Dragon-Type monsters from your hand and/or Graveyard, except this card; Special Summon this card. During your opponent's End Phase, if this card was Special Summoned: Return it to the hand. You can discard this card and 1 FIRE monster to the Graveyard, then target 1 card on the field; destroy that target. If this card is banished: You can add 1 FIRE Dragon-Type monster from your Deck to your hand. You can only use 1 "Blaster, Dragon Ruler of Infernos" effect per turn, and only once that turn.


N Rarity
1 cardBonfire Colossus
N Rarity
1 cardBonfire Colossus
Bonfire Colossus
FIRE 8
Bonfire Colossus
  • ATK:

  • 2600

  • DEF:

  • 2200


If you control a FIRE monster, you can Special Summon this card (from your hand). When this card is Special Summoned: Target 2 FIRE monsters you control; destroy those targets.


SR Rarity
1 cardBurner, Dragon Ruler of Sparks
SR Rarity
1 cardBurner, Dragon Ruler of Sparks
Burner, Dragon Ruler of Sparks
FIRE 3
Burner, Dragon Ruler of Sparks
  • ATK:

  • 1000

  • DEF:

  • 200


You can discard this card AND 1 Dragon-Type or FIRE monster; Special Summon 1 "Blaster, Dragon Ruler of Infernos" from your Deck. It cannot attack this turn. You can only use the effect of "Burner, Dragon Ruler of Sparks" once per turn.


R Rarity
1 cardCoach Captain Bearman
R Rarity
1 cardCoach Captain Bearman
Coach Captain Bearman
FIRE 8
Coach Captain Bearman
  • ATK:

  • 2600

  • DEF:

  • 2700


You can Normal Summon this card without Tributing, but its original ATK becomes 1300. Once per turn: You can make all Level 4 Beast-Warrior-Type monsters you currently control become Level 8 until the end of this turn. This card cannot be used as an Xyz Material for an Xyz Summon, except for the Xyz Summon of a FIRE Warrior-Type monster.


SR Rarity
1 cardCoach Soldier Wolfbark
SR Rarity
1 cardCoach Soldier Wolfbark
Coach Soldier Wolfbark
FIRE 4
Coach Soldier Wolfbark
  • ATK:

  • 1600

  • DEF:

  • 1200


You can target 1 Level 4 FIRE Beast-Warrior-Type monster in your Graveyard; Special Summon it in face-up Defense Position. Its effects are negated. You can only use the effect of "Coach Soldier Wolfbark" once per turn.


UR Rarity
1 cardDogoran, the Mad Flame Kaiju
UR Rarity
1 cardDogoran, the Mad Flame Kaiju
Dogoran, the Mad Flame Kaiju
FIRE 8
Dogoran, the Mad Flame Kaiju
  • ATK:

  • 3000

  • DEF:

  • 1200


You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 3 Kaiju Counters from anywhere on the field; destroy all monsters your opponent controls. This card cannot attack the turn this effect is activated.


SR Rarity
1 cardDroll & Lock Bird
SR Rarity
1 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


R Rarity
1 cardFencing Fire Ferret
R Rarity
1 cardFencing Fire Ferret
Fencing Fire Ferret
FIRE 4
Fencing Fire Ferret
  • ATK:

  • 1700

  • DEF:

  • 600


If this card is destroyed and sent to the GY: Target 1 face-up monster your opponent controls; destroy that target, and if you do, inflict 500 damage to your opponent.


R Rarity
1 cardFire King Avatar Arvata
R Rarity
1 cardFire King Avatar Arvata
Fire King Avatar Arvata
FIRE 4
Fire King Avatar Arvata
  • ATK:

  • 1800

  • DEF:

  • 200


When a monster effect is activated while this monster is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or field. If this card is destroyed and sent to the GY: You can target 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your GY, except "Fire King Avatar Arvata"; Special Summon it, but it has its effects negated, also it is destroyed during the End Phase. You can only use each effect of "Fire King Avatar Arvata" once per turn.


R Rarity
1 cardFire King Avatar Barong
R Rarity
1 cardFire King Avatar Barong
Fire King Avatar Barong
FIRE 4
Fire King Avatar Barong
  • ATK:

  • 1800

  • DEF:

  • 200


If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. During the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Add 1 "Fire King" card from your Deck to your hand, except "Fire King Avatar Barong".


N Rarity
1 cardFire King Avatar Garunix
N Rarity
1 cardFire King Avatar Garunix
Fire King Avatar Garunix
FIRE 3
Fire King Avatar Garunix
  • ATK:

  • 700

  • DEF:

  • 1700


If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: You can Special Summon 1 "Fire King Avatar" monster from your Deck.


R Rarity
1 cardFire King Avatar Kirin
R Rarity
1 cardFire King Avatar Kirin
Fire King Avatar Kirin
FIRE 3
Fire King Avatar Kirin
  • ATK:

  • 1000

  • DEF:

  • 200


If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed and sent to the Graveyard: You can send 1 FIRE monster from your Deck to the Graveyard.


R Rarity
1 cardFire King Avatar Rangbali
R Rarity
1 cardFire King Avatar Rangbali
Fire King Avatar Rangbali
FIRE 4
Fire King Avatar Rangbali
  • ATK:

  • 1600

  • DEF:

  • 200


If a face-up "Fire King" monster(s) you control is destroyed by card effect (except during the Damage Step): You can Special Summon this card from your hand. When a Spell/Trap Card or effect is activated, while this card is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or face-up field. You can only use each effect of "Fire King Avatar Rangbali" once per turn.


SR Rarity
1 cardFire King Avatar Yaksha
SR Rarity
1 cardFire King Avatar Yaksha
Fire King Avatar Yaksha
FIRE 4
Fire King Avatar Yaksha
  • ATK:

  • 1800

  • DEF:

  • 200


If a face-up "Fire King" monster you control is destroyed by a card effect (except during the Damage Step): You can Special Summon this card from your hand. If this card is destroyed and sent to the Graveyard: You can destroy 1 card in your hand or that you control. You can only use this effect of "Fire King Avatar Yaksha" once per turn.


UR Rarity
1 cardFire King High Avatar Garunix
UR Rarity
1 cardFire King High Avatar Garunix
Fire King High Avatar Garunix
FIRE 8
Fire King High Avatar Garunix
  • ATK:

  • 2700

  • DEF:

  • 1700


During the next Standby Phase after this card was destroyed by a card effect and sent to the Graveyard: Special Summon this card from the Graveyard. When you do: Destroy all other monsters on the field. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Fire King" monster from your Deck, except "Fire King High Avatar Garunix".


UR Rarity
1 cardFire King High Avatar Kirin
UR Rarity
1 cardFire King High Avatar Kirin
Fire King High Avatar Kirin
FIRE 8
Fire King High Avatar Kirin
  • ATK:

  • 2400

  • DEF:

  • 200


During the Main Phase, if this card is in your hand (Quick Effect): You can destroy 1 other FIRE monster in your hand or face-up field, and if you do, Special Summon this card. If this card is destroyed and sent to the GY: You can Special Summon 1 "Fire King" monster from your hand or GY, except "Fire King High Avatar Kirin", then you can destroy 1 card on the field. You can only use each effect of "Fire King High Avatar Kirin" once per turn.


SR Rarity
1 cardFirebrand Hymnist
SR Rarity
1 cardFirebrand Hymnist
Firebrand Hymnist
FIRE 3
Firebrand Hymnist
  • ATK:

  • 800

  • DEF:

  • 200


When this card is Normal Summoned: You can send cards from the top of your opponent's Deck to the GY, equal to the number of cards they control. If this card is Special Summoned: You can send cards from the top of your Deck to the GY, equal to the number of cards your opponent controls. You can only use this effect of "Firebrand Hymnist" once per turn.


R Rarity
1 cardInfernal Flame Emperor
R Rarity
1 cardInfernal Flame Emperor
Infernal Flame Emperor
FIRE 9
Infernal Flame Emperor
  • ATK:

  • 2700

  • DEF:

  • 1600


This card cannot be Special Summoned. When this card is Tribute Summoned, you can remove from play up to 5 FIRE monsters in your Graveyard. Destroy a number of Spell/Trap Cards on the field equal to the number of monsters removed from play for this effect.


UR Rarity
1 cardLegendary Fire King Ponix
UR Rarity
1 cardLegendary Fire King Ponix
Legendary Fire King Ponix
FIRE 1
Legendary Fire King Ponix
  • ATK:

  • 500

  • DEF:

  • 200


If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can add 1 "Fire King" Spell/Trap from your Deck to your hand. During the next Standby Phase after this card was destroyed and sent to the GY: Add this card from the GY to your hand. You can only use each effect of "Legendary Fire King Ponix" once per turn.


N Rarity
1 cardRoyal Firestorm Guards
N Rarity
1 cardRoyal Firestorm Guards
Royal Firestorm Guards
FIRE 4
Royal Firestorm Guards
  • ATK:

  • 1700

  • DEF:

  • 1200


If this card is Normal Summoned: Target 4 Pyro-Type monsters in your Graveyard; shuffle all 4 into the Deck, then draw 2 cards.


UR Rarity
1 cardSacred Fire King Garunix
UR Rarity
1 cardSacred Fire King Garunix
Sacred Fire King Garunix
FIRE 8
Sacred Fire King Garunix
  • ATK:

  • 2700

  • DEF:

  • 1700


If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your GY (if it was there when the monster was destroyed) or hand (even if not). If this card is Normal or Special Summoned: You can destroy 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your hand, Deck, or face-up field, except "Sacred Fire King Garunix", and if you do, this card gains ATK equal to half the destroyed monster's ATK it had there, until the end of this turn. You can only use each effect of "Sacred Fire King Garunix" once per turn.


N Rarity
1 cardSacred Phoenix of Nephthys
N Rarity
1 cardSacred Phoenix of Nephthys
Sacred Phoenix of Nephthys
FIRE 8
Sacred Phoenix of Nephthys
  • ATK:

  • 2400

  • DEF:

  • 1600


Once per turn, during your next Standby Phase after this card was destroyed by a card effect and sent to the GY: Special Summon this card from the GY. If you do: Destroy all Spells and Traps on the field.


R Rarity
1 cardSpirit of Flames
R Rarity
1 cardSpirit of Flames
Spirit of Flames
FIRE 4
Spirit of Flames
  • ATK:

  • 1700

  • DEF:

  • 1000


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 FIRE monster from your Graveyard. This card gains 300 ATK during your Battle Phase only.


SR Rarity
1 cardThe Blazing Mars
SR Rarity
1 cardThe Blazing Mars
The Blazing Mars
FIRE 8
The Blazing Mars
  • ATK:

  • 2600

  • DEF:

  • 2200


While this card is in your hand or Graveyard: You can banish 3 other monsters from your Graveyard; Special Summon this card, also you cannot Special Summon other monsters for the rest of this turn. During your Main Phase 1: You can send all other monsters you control to the Graveyard; inflict 500 damage to your opponent for each monster sent to the Graveyard. You can only use each effect of "The Blazing Mars" once per turn.


SR Rarity
1 cardTrue King Agnimazud, the Vanisher
SR Rarity
1 cardTrue King Agnimazud, the Vanisher
True King Agnimazud, the Vanisher
FIRE 9
True King Agnimazud, the Vanisher
  • ATK:

  • 2900

  • DEF:

  • 1900


If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up field, including a FIRE monster, and if you do, Special Summon this card, and if you do that, you can banish 1 monster from your opponent's field or GY, if both the destroyed monsters were FIRE. If this card is destroyed by card effect: You can add 1 non-FIRE Wyrm monster from your GY to your hand. You can only use each effect of "True King Agnimazud, the Vanisher" once per turn.


SR Rarity
1 cardCircle of the Fire Kings
SR Rarity
1 cardCircle of the Fire Kings
Circle of the Fire Kings
Spell Quick
Circle of the Fire Kings

    Target 1 FIRE monster you control and 1 FIRE monster in your GY; destroy that monster you control, and if you do, Special Summon that other monster from your GY. You can only activate 1 "Circle of the Fire Kings" per turn.


    SR Rarity
    1 cardDark Hole
    SR Rarity
    1 cardDark Hole
    Dark Hole
    Spell Normal
    Dark Hole

      Destroy all monsters on the field.


      SR Rarity
      1 cardFire Formation - Tenki
      SR Rarity
      1 cardFire Formation - Tenki
      Fire Formation - Tenki
      Spell Continuous
      Fire Formation - Tenki

        When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.


        R Rarity
        1 cardFire King Island
        R Rarity
        1 cardFire King Island
        Fire King Island
        Spell Field
        Fire King Island

          If this face-up card in the Field Zone is sent to the Graveyard or banished: Destroy all monsters you control. You can only use 1 of the following effects of "Fire King Island" per turn, and only once that turn. ● During your Main Phase: You can destroy 1 monster in your hand or you control, and if you do, add 1 "Fire King" monster from your Deck to your hand. ● If you control no monsters: You can Special Summon 1 FIRE Winged Beast-Type monster from your hand.


          SR Rarity
          1 cardFire King Sanctuary
          SR Rarity
          1 cardFire King Sanctuary
          Fire King Sanctuary
          Spell Continuous
          Fire King Sanctuary

            When this card is activated: You can place 1 "Fire King Island" from your Deck face-up in your Field Zone. Once per turn, if a card in your Field Zone would be destroyed by card effect, you can destroy 1 FIRE monster in your hand or face-up field instead. Once per turn, if your opponent Special Summons a monster(s), you can: Immediately after this effect resolves, Xyz Summon 1 FIRE Xyz Monster using only "Fire King" monsters you control. You can only activate 1 "Fire King Sanctuary" per turn.


            SR Rarity
            1 cardFire King Sky Burn
            SR Rarity
            1 cardFire King Sky Burn
            Fire King Sky Burn
            Spell Quick
            Fire King Sky Burn

              Target an equal number of "Fire King" monsters you control and cards your opponent controls; destroy them. If a "Fire King" card(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use 1 "Fire King Sky Burn" effect per turn, and only once that turn.


              SR Rarity
              1 cardHerald of the Abyss
              SR Rarity
              1 cardHerald of the Abyss
              Herald of the Abyss
              Spell Normal
              Herald of the Abyss

                Pay 1500 LP and declare 1 Monster Type and 1 Attribute; your opponent must send 1 face-up monster with the declared Type and Attribute from their field to the GY, if possible. For the rest of this turn, your opponent cannot activate the effects of monsters with that sent monster's name. You can only activate 1 "Herald of the Abyss" per turn.


                UR Rarity
                1 cardOnslaught of the Fire Kings
                UR Rarity
                1 cardOnslaught of the Fire Kings
                Onslaught of the Fire Kings
                Spell Normal
                Onslaught of the Fire Kings

                  If your opponent controls a monster and you control no monsters: Special Summon 1 FIRE Beast, Beast-Warrior, or Winged Beast monster from your Deck. Its effects are negated, also it is destroyed during the End Phase. You can only activate 1 "Onslaught of the Fire Kings" per turn.


                  UR Rarity
                  1 cardRekindling
                  UR Rarity
                  1 cardRekindling
                  Rekindling
                  Spell Normal
                  Rekindling

                    Special Summon from your GY as many FIRE monsters as possible with 200 DEF, but banish them during the End Phase of this turn.


                    UR Rarity
                    1 cardTrade-In
                    UR Rarity
                    1 cardTrade-In
                    Trade-In
                    Spell Normal
                    Trade-In

                      Discard 1 Level 8 monster; draw 2 cards.


                      R Rarity
                      1 cardChain Destruction
                      R Rarity
                      1 cardChain Destruction
                      Chain Destruction
                      Trap Normal
                      Chain Destruction

                        When a monster(s) with 2000 or less ATK is Summoned: Target 1 of them; destroy all cards with that name in its controller's hand and Main Deck.


                        R Rarity
                        1 cardEchelon of the Fire Kings
                        R Rarity
                        1 cardEchelon of the Fire Kings
                        Echelon of the Fire Kings
                        Trap Normal
                        Echelon of the Fire Kings

                          Special Summon 3 FIRE monsters (1 Beast, 1 Beast-Warrior, 1 Winged Beast), 1 each from your hand, Deck, and GY, but their effects are negated, also destroy them during the End Phase. You can banish this card from your GY; this turn, your opponent cannot activate cards or effects when you Normal or Special Summon a "Fire King" monster(s). You can only use each effect of "Echelon of the Fire Kings" once per turn.


                          N Rarity
                          1 cardFlamvell Counter
                          N Rarity
                          1 cardFlamvell Counter
                          Flamvell Counter
                          Trap Counter
                          Flamvell Counter

                            When a Spell/Trap Card is activated: Banish 1 FIRE monster with 200 DEF from your Graveyard; negate the activation, and if you do, destroy it.


                            UR Rarity
                            1 cardInfinite Impermanence
                            UR Rarity
                            1 cardInfinite Impermanence
                            Infinite Impermanence
                            Trap Normal
                            Infinite Impermanence

                              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                              SR Rarity
                              1 cardPowersink Stone
                              SR Rarity
                              1 cardPowersink Stone
                              Powersink Stone
                              Trap Continuous
                              Powersink Stone

                                Each time a monster effect is activated, place 1 Spellstone Counter on this card (max. 2). While this card has 2 Spellstone Counters, face-up monsters on the field cannot activate their effects, and their effects are negated. During each End Phase, remove all Spellstone Counters on this card.


                                UR Rarity
                                1 cardSolemn Judgment
                                UR Rarity
                                1 cardSolemn Judgment
                                Solemn Judgment
                                Trap Counter
                                Solemn Judgment

                                  When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                  Tag(s):

                                  R Rarity
                                  1 cardSpiritual Fire Art - Kurenai
                                  R Rarity
                                  1 cardSpiritual Fire Art - Kurenai
                                  Spiritual Fire Art - Kurenai
                                  Trap Normal
                                  Spiritual Fire Art - Kurenai

                                    Tribute 1 FIRE monster; inflict damage to your opponent equal to that monster's original ATK.


                                    R Rarity
                                    1 cardTorrential Tribute
                                    R Rarity
                                    1 cardTorrential Tribute
                                    Torrential Tribute
                                    Trap Normal
                                    Torrential Tribute

                                      When a monster(s) is Summoned: Destroy all monsters on the field.


                                      SR Rarity
                                      1 cardHiita the Fire Charmer, Ablaze
                                      SR Rarity
                                      1 cardHiita the Fire Charmer, Ablaze
                                      Hiita the Fire Charmer, Ablaze
                                      FIRE
                                      Hiita the Fire Charmer, Ablaze
                                      • ATK:

                                      • 1850

                                      • LINK-2

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom-Right


                                      2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.


                                      N Rarity
                                      1 cardCoach King Giantrainer
                                      N Rarity
                                      1 cardCoach King Giantrainer
                                      Coach King Giantrainer
                                      FIRE
                                      Coach King Giantrainer
                                      • ATK:

                                      • 2800

                                      • DEF:

                                      • 2000


                                      3 Level 8 monsters You can detach 1 Xyz Material from this card; draw 1 card and show it, then if it was a monster, inflict 800 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. You can only use this effect of "Coach King Giantrainer" up to thrice per turn.


                                      SR Rarity
                                      1 cardDiamond Dire Wolf
                                      SR Rarity
                                      1 cardDiamond Dire Wolf
                                      Diamond Dire Wolf
                                      EARTH
                                      Diamond Dire Wolf
                                      • ATK:

                                      • 2000

                                      • DEF:

                                      • 1200


                                      2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.


                                      UR Rarity
                                      1 cardGarunix Eternity, Hyang of the Fire Kings
                                      UR Rarity
                                      1 cardGarunix Eternity, Hyang of the Fire Kings
                                      Garunix Eternity, Hyang of the Fire Kings
                                      FIRE
                                      Garunix Eternity, Hyang of the Fire Kings
                                      • ATK:

                                      • 3000

                                      • DEF:

                                      • 2000


                                      2+ Level 8 monsters If this card is Xyz Summoned: You can destroy all other monsters on the field. You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it, and if you do, this card gains 500 ATK. If this card is destroyed while it has material: You can Special Summon "Fire King" monsters from your GY, up to the number of materials this card had. You can only use each effect of "Garunix Eternity, Hyang of the Fire Kings" once per turn.



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